“Copyright law has got to give up its obsession with ‘the copy.’ The law should not regulate ‘copies’ or ‘modern reproductions’ on their own. It should instead regulate uses–like public distributions of copies of copyrighted work–that connect directly to the economic incentive copyright law was intended to foster.” ― Lawrence Lessig, Remix: Making Art and … More Creative Commons and GPL
Shaping a research question is a daunting task. The year felt like it had barely begun before we had to decide on a direction to take our research for Digital Humanities. To my understanding the question was simply a centrepiece on which to focus our investigative methods. After a lot of deliberation about what kind … More Shaping my research question.. some musings
The game blurs the line between journalism and game in a way I have never experienced before. … More ReBuilding Haiti
For my final assignment for Digital Humanities this year I have been asked to use text visualisation tools to see what I can find from a text of my choosing. For this assignment I have chosen to compare Donald Trumps presidential candidacy speech (2015) with President Obamas (2007), with focus on Trump. The questions which … More Text Visualisation: Getting Intimate with Trump
This assignment focuses on spatial humanities, primarily the open street map tool. Open Street map (OSM) is a tool that can be used in lieu of other more popular online map choices. The main unique selling point of OSM is that it is user generated. This means all the maps on OSM are generated … More Open Street Map
Last week Rachael, Joseph and I made a presentation for one of our Digital Humanities modules. The presentation had to be on an open access resources so we chose to focus on hashtags. In this blog post I want to go over what exactly we focused on and expand on some of the points that … More #Hashtags
‘The power that games afford is in the ability not only to stimulate the imagination but to do so in an amazingly complex, profound and vivid way.’- Douglas Thomas and John Seely Brown, ”The Play of Imagination, Extending the Literary Mind.” Gaming is my favourite medium of entertainment. When done right, I believe it’s the … More Gaming as a Storytelling Medium.